Independent research + design studioSeattle / Everywhere

Methods for an
unbounded world.

Helium helps organizations understand complicated conditions, imagine credible alternatives, and build practical experiments.

Explore↓

Most design methods were built for bounded problems.

We develop methods for the problems that refuse to stay bounded.

01 / AGE

Artificial intelligence

Changes how knowledge is created, whose expertise counts, and what becomes possible to investigate.

02 / SCALE

Globalized complexity

Connects decisions across institutions, communities, technologies, and borders.

03 / CONDITION

Recurring wicked problems

Return in new forms because no single actor, discipline, or intervention can resolve them alone.

Client first.
Then the right form.

Helium began with a simple atomic idea: element one is the person or organization bringing the question; element two is the studio assembled around it. Four lenses keep the response grounded.

01

Aesthetics

What form should the work take?

Aesthetic · UX strategy
02

Functionality

What job must it carry?

Butr · Product design
03

Innovation

What must exist that does not yet?

Product Lab · Experiments
04

Sustainability

What can move from prototype into the world?

Scout + SaaSy · Ventures

Five elements.
One adaptive practice.

Every engagement combines the elements differently. We begin with the question, then assemble the method and team it requires.

01Iq

Inquiry

Research programs for questions that are emerging, entangled, or not yet well understood.

02Mp

Mapping

Making systems, incentives, relationships, and unintended consequences visible.

03Ft

Futures

Exploring credible possibilities before committing to a single version of what comes next.

04Ex

Experiments

Building small, observable interventions that create evidence inside uncertainty.

05Mt

Methods

Equipping teams with new ways to investigate, decide, make, and learn.

Evidence from
inside complexity.

Helium brings together client programs and self-initiated ventures across financial intelligence, civic technology, product systems, software, publishing, and research education.

Studio program / 202632working experiments at 40

A public production system moving every idea through RIPEN prototyping, TAStE implementation, and a small working release.

Enter Product Lab ↗
Studio experiment / Software

SaaSy

Software with something to say.

A suite of opinionated products built from questions the studio wanted to pursue itself. Ballot Buddy leads a family that includes Personata, Souz Chef, Scout, Good Goods, City Quest, Buttonbox, and The Pint Club.

Visit SaaSy ↗
Studio experiment / Publishing

Punctual Press

Highly specific books, published exactly when they should be.

A tiny press for personal field manuals, essays, and design writing. Each proposition becomes an active publishing task when 100 readers ask for it—from ramen tasting and emergency preparedness to dumpster diving and 100 Years of Art & Design.

Visit Punctual ↗
Portfolio archaeology / 2005—26

The archive is part of the work.

Years of projects, course work, venture notes, and operating methods are being turned into evidence—not hidden as a list of unfinished ideas.

15+

Client systems

PitchBook, Socrata, Tyler, ProQuest, and the organizational practices behind the interfaces.

30+

Independent products

From Personata and Scout to publishing, civic technology, research tools, and small software experiments.

20

Design studies

A living reclamation of typography, visual communication, photography, interaction, and design history.

Explore the earlier project archive↗

A small core.
A deliberate network.

Helium is led by Mathias Burton and built around intentional collaboration. Each project assembles researchers, designers, technologists, writers, subject-matter experts, artists, and community partners around the problem—not the org chart.

SaaSy and Punctual make the other half of the studio visible: Helium does not only advise organizations. It creates its own products, publishing systems, and public experiments to test new methods in practice.

Elementindividual capability+Moleculepurpose-built team
  1. 01

    The problem is rarely contained by the brief.

  2. 02

    People affected by a system are participants, not inputs.

  3. 03

    AI should expand inquiry—not eliminate judgment.

  4. 04

    Complexity is not an excuse for paralysis.

  5. 05

    Good design makes collective action more imaginable.

Butr®

The systems behind
good product work.

Field-tested tools, open methods, and operating procedures for designers and product teams working with AI.

Read Butr ↗
FIELD / 04
HE / SIGNALACTIVE
METHOD / ADAPT↗
01∞MAKE
VISIBLE

Bring us a complicated problem.

Let’s make the
next move visible.

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